Tankerooski

Screen Shot 2015-02-28 at 5.03.00 PM Screen Shot 2015-02-28 at 5.03.19 PM Screen Shot 2015-02-28 at 5.03.32 PM Screen Shot 2015-02-28 at 5.05.33 PM Screen Shot 2015-02-28 at 5.05.22 PMAn online multiplayer 3D tank shooting game

  • Created three-dimensional representation of in-game world, objects, and physics using Three.js, WebGL, HTML5/CSS3.
  • Engineered real-time synchronization of game states from all players using Socket.io and Express/Node.js.
  • Optimized game performance by pre-caching all 3D models and other assets; improved maximum player capacity by 400%.
  • Built and deployed web app for player profiles and leaderboard using Famo.us, AngularJS, Express/Node.js, and MongoDB.
  • Improved collision engine for all in-game assets, eliminating hit detection discrepancy.

Demo | GitHub

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